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UCLA REMAP

Center for Research in Engineering, Media and Performance

The Center for Research in Engineering, Media and Performance (REMAP) is a joint effort of UCLA’s School of Theater, Film and Television (TFT) and Samueli School of Engineering.

REMAP bridges the world-class faculty, staff and students of TFT and Samueli to explore new enriching cultural forms and empowering social situations enabled by the thoughtful interweaving of engineering, the arts and community development. The Center provides a uniquely positioned creative environment that embraces and promotes people, projects and investigations that can have resonant, long-term impact on the relationships among culture and technology.

January 16, 2024 update: We have launched the Innovation, Culture, and Creativity project with a $1.3M award from the National Science Foundation. Please consider applying for workshop funding by February 16, 2024!

November 22, 2023 update: The Call for Applications for the Marty Sklar Entertainment Innovation Fellowship 2024 is posted – applications due December 15. [Applications have closed and fellowships will be announced in late January.]

A rotating selection of REMAP’s current and past work is below. Please also browse the categories above to learn about specific areas.

Graduate Certificate in Emerging Technologies for Performance

The UCLA Department of Theater and UCLA REMAP have established the Interdisciplinary Graduate Certificate in Emerging Technologies for Performance. Beginning ...

OpenPTrack

An open source software project led by UCLA REMAP and Open Perception (Point Cloud Library), OpenPTrack originated to create a ...
OpenPTrack

Acting for Virtual Environments

This course focuses on synthesizing actors' gestures, actions and, ultimately, characterizations into creating scene work for motion capture and virtual ...
Acting for Virtual Environments

Interactive Multimedia Authoring

This seminar-studio course introduced the concepts and specifics of physically interactive media environments, with an emphasis on how they relate ...
Interactive Multimedia Authoring

Kolo (and Nebesko)

Kolo was a Java-based middleware for interactive artworks, a framework for the collection of sensor data and the control of ...
Kolo (and Nebesko)

Location-Based and Audience-Aware Storytelling

This two-semester workshop-seminar guided students to conceptualize, author, produce and distribute "next generation" experiences. Key enabling technologies---such as wearable computing, ...
Location-Based and Audience-Aware Storytelling

A Most Favored Nation

A Most Favored Nation was an original immersive performance using augmented reality, set in the world of the Amazon Studios ...
A Most Favored Nation

Three Modern Noh Plays

Using the Ogre-based 3D engine created for Homer in Cyberspace, REMAP created the projection design for a very different theatrical ...
Three Modern Noh Plays

Participatory Sensing

REMAP contributed to "Participatory Sensing" research through collaborations with UCLA's National Science Foundation-supported Center for Embedded Networked Sensing (CENS)---helping to ...
Participatory Sensing

Eco-Interns/Earth Day Latino

Twenty-five Latinx students gathered on the first weekend of April 2011 to engage in a cultural media project with Fabian ...
Eco-Interns/Earth Day Latino

Science Through Technology Enhanced Play (STEP)

The National Science Foundation-supported Science Through Technology Enhanced Play (STEP) project is investigating how socio-dramatic play among elementary school students can ...
Science Through Technology Enhanced Play (STEP)

Iliad Project

This multidisciplinary project developed techniques to incorporate its audience's demographic data into its story details, thus creating dynamic text. The ...
Iliad Project

Esteros del Ibera

Esteros del Ibera was an interactive installation in Buenos Aires that allowed groups of visitors to explore the landscape of ...
Esteros del Ibera

Personal Environmental Impact Report

PEIR, the Personal Environmental Impact Report, was an online tool that allowed mobile phones to explore and share how users ...
Personal Environmental Impact Report

hamletmachine

hamletmachine was an interactive sound piece by Jeff Burke, based on Heiner Muller’s play Hamletmachine, a deconstruction of Shakespeare and ...
hamletmachine

Contemporary Artificial Intelligence in Live Performance

This graduate course introduces contemporary artificial intelligence techniques with a specific focus on their current and potential applications in live ...
Contemporary Artificial Intelligence in Live Performance

The Virgin and the Unicorn

This workshop theatre production based on Leonardo Da Vinci’s version of the classic myth was created by Alexandar Iliev (Bulgarian ...
The Virgin and the Unicorn

MIAS Digital Portfolio Course

This Moving Image Archive Studies (MIAS) seminar, taught by REMAP's Jeff Burke, explored technologies, design approaches, and motivations for creating ...

Beacon

REMAP led the design and installation of six interactive lanterns in the window of UCLA Family Commons. The lanterns had ...
Beacon

South@North@South (sanas)

As an extension of the long-term, evolving international collaboration between the UC Digital Arts Research Network (UC DARNet) and the ...

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