Research: Interactive Installations
Funded through an NSF EAGER grant from the Cyberlearning program, our 2012-13 interactive digital mural project furthers the Interpretive Media Laboratory partnership between UCLA REMAP and California State Parks while incorporating research in the learning sciences.
The project aims to create a prototype cyberlearning experience at the Los Angeles State Historic Park (LASHP) through the development of an interactive mural. This public space installation will be an opportunity for informal learning experiences, but also a tool for local community members to generate their own content. Sensors will enable the public to interact with the mural through body movements.
Los Angeles State Historic Park, 2012-2013.
The sculpture visualizes creative labor and its relationship to GDP across the world: it has five intertwined strands of fifty lighting elements, each of which represents a country. They are arranged by GDP per capita, progressing from the so-called “global north” (Norway) to the “global south” (Ethiopia). The system fades through a decade of creative labor data from the UN for each country, for each of four categories, below described. Recycled material, led, software. The installation has been commissioned by Transmedia 2012.
Transmedia Conference, University of Southern California, 2012.
Memoria Barrial is a new installation in the Buenos Aires Subway, created by Fabian Wagmister with technology conceived by Jeff Burke and built by Zening Qu, James Dellemonico, Taylor Fitz-Gibbon, Santiago Núñez and others at REMAP and cheLA. The interactive, multi-projector installation explores a 3D dimensional space containing media artifacts from the history of Parque Patricios, the neighborhood of the newest Subte station in Buenos Aires.
Buenos Aires, 2011.
REMAP led the design and installation of six interactive colored lanterns in the window of UCLA Family Commons to reflect how the citizens of Santa Monica feel each day. These lanterns have 600 individually addressable elements whose colors change to reflect the Family Commons' community's feelings that day. Participants can share their emotions anonymously through the web and Facebook, and these responses affect the colors of the lanterns.
UCLA Family Commons, Santa Monica. 2009-present.
Ecce Homology is an immersive interactive visualization of genomics data based on Chinese calligraphy. It was created through a unique collaboration of a team of media artists, computer scientists, molecular biologists and bioinformaticists to develop this artwork, which visualized the operation of a working version of Basic Local Alignment Search Tool commonly used in bioinformatics. Funded by Intel, UCLA, and others.
Fowler Museum of Cultural History and the Hammer Museum, 2003.
SIGGRAPH, 2005 .
Shown in Argentina, This installation by REMAP's Fabian Wagmister establishes interactive relations between the processes and developments of science and technology and the quotidien context in which the residents of Buenos Aires live. In its structure and functionality, the work appears like a mirror that, in addition to reflecting the habitual, reveals the technological structures and their influence on our cultural identity.
Buenos Aires Piensa, Secretaria de Cultura; Buenos Aires, Argentina; NOV. 3-14, 2004.
A multi-screen environment explores the intimate relationship between two modes of communication as one travels through the Pampas region in Argentina. Created by Fabian Wagmister with interactive media systems by Jeff Burke, this interactive media environment reflects the transference of people’s communicational needs into the public space and how others experience them. Viewers’ bodies control the sound mixing, switches of videos and a series of digital zooms on the individual screens, creating a dynamic collective collage of audiovisuals.
Festival d’Arts Multimedia Urbains, Belfort, France (2001)
This video installation by Peter Wollen, Kevin Fisher, and Jeff Burke explored the materiality of digital compression and analog film, based on Peter Wollen's 1977 film of the same name.
n01se: A series of exhibitions about information and transformation, Kettle’s Yard, Whipple Museum of the History of Science, Cambridge University, 2000.
An immersive, interactive media installation explores the intersections of technological dependency and cultural identity. The piece integrates sensing technologies, live media streaming, real-time video manipulation, Web-based show-control, and databases creates technological structures of interdependency in which museum visitors and web viewers depend on each others' participation for the conceptual loop to be completed.
In a room-sized environment of interactive sculptural objects and water features, visitors hear seamlessly overlaid stories of memory and loss in a family, whose father has Alzheimer's disease, as they approached or touched the installations.
MB5 2000, Oakland, 2000.
Tech Museum of Innovation, San Jose - GroundZero Launch, 2001.
Konstmuseum, Goteburg, Sweden - International Computer Music Festival, 2002.
A digital multimedia database documentary by Fabian Wagmister that explores the legacy of Ernesto Che Guevara through the artistic representations and the artists by him inspired. This piece initially commissioned by the Fowler museum of cultural history has received broad distribution and media attention.
Movimiento Territorial de Liberacion; Buenos Aires, Argentina; November 2007.
First shown in 1997.