Education: University Courses
Building Virtual Worlds

Fall 2011
Instructor: Jeff Burke
Theater 298A / Film, Television & Digital Media 298A
This class explores the use of virtual worlds in live performance. In particular, it focuses on their intersection with the real world (via projection, cameras, monitors, etc.) to create new scenographic possibilities. Students create 3D environments—built up from a combination of 3D models and 2D drawings, photographs and videos—that serve as the “worlds” from which visuals are drawn in real-time to create projected scenic elements for performance. The class also explores the relationship between physical materials and projected images.
Engaged Media Production Workshop

2008-2011. Next offered in Spring 2012.
Instructor: Fabian Wagmister
Film, Television and Digital Media 298A
Urban-space and media-space are merging in complex, intriguing and problematic ways suggesting new forms of personal and collective expression and new production processes. The convergence of media-gathering technologies, Wi-Fi transmission, urban sensing, mobile devices, social computing, interpretive media databases, etc. etc, makes possible the creation of locative, collective, contextual and engaged media experiences. Media makers become media architects, media works become media systems, viewers become creators.
Site, Set, and Media: Puppeted Architecture

Fall 2010 / Winter 2011
Instructors: Dana Cuff, Jason Payne, Jeff Burke
Architecture and Urban Design 289.1
This two-quarter course explored the theory and manifestations of the design of physically malleable scenery that is site-specific and incorporates projected digital media. The students’ final collaborative work is the development of an original adaptation of Macbeth.
Location-based Storytelling

Fall 2010, Spring 2011
Instructor: Jeff Burke, with Juha Hemanus and Vids Samanta (Nokia Research)
Involving both research and hands-on production, this seminar conducted in 2010-11 focused on creating non-linear cinema for mobile devices. The course produced 50 minutes of edited footage, shot in 15 different places in Los Angeles over 12 days. The locations include the Bradbury Building, Santa Monica Pier and the L.A. Central Library. It was supported by Nokia Research Hollywood.
Interactive Multimedia Authoring
2001-2005.
Instructor: Jeff Burke
Film, Television and Digital Media 144/244.
This course was a seminar-studio introducing the concepts & specifics of physically interactive media environments, with an emphasis on how they relate to traditional film, television, theater, and performance art practice. Technologies addressed will include sensors, computer-controlled video and sound, databases, networks, and the software used to interconnect them.